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wesbragagt

my website 2.0

Wes Braga's Projects

alpine-speedtest icon alpine-speedtest

A speedtest-cli utility image for testing your network bandwidth in a docker alpine linux container.

animagram icon animagram

You mad bro?? What if you take a second to look at some cute animals?

animego icon animego

Discover anime shows and add them to a personal watch list.

ansible icon ansible

My lovely automated development setup targeting the MacOSX ecosystem

basic-portfolio icon basic-portfolio

My First Portfolio Page (having troubles with making it responsive, kind of messy)

burger icon burger

an app that let's you devour a burger

chart-me icon chart-me

Music charting tool built with React and Redux

classy-cli icon classy-cli

A CLI tool for generating typescript types based on your css files

codewars icon codewars

Repo for tracking my solutions to the javascript challenges

constitutionchallenge icon constitutionchallenge

Code challenge for counting words starting and ending with certain letters from a long text.

crystal-collectors icon crystal-collectors

The player will have to guess the answer, just like in Word Guess. This time, though, the player will guess with numbers instead of letters. Here's how the app works: There will be four crystals displayed as buttons on the page. The player will be shown a random number at the start of the game. When the player clicks on a crystal, it will add a specific amount of points to the player's total score. Your game will hide this amount until the player clicks a crystal. When they do click one, update the player's score counter. The player wins if their total score matches the random number from the beginning of the game. The player loses if their score goes above the random number. The game restarts whenever the player wins or loses. When the game begins again, the player should see a new random number. Also, all the crystals will have four new hidden values. Of course, the user's score (and score counter) will reset to zero. The app should show the number of games the player wins and loses. To that end, do not refresh the page as a means to restart the game. Option 1 Game design notes The random number shown at the start of the game should be between 19 - 120. Each crystal should have a random hidden value between 1 - 12.

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