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wang1881096's Projects

ashes icon ashes

WebGL2.0 3̶D̶ ̶G̶a̶m̶e̶ ̶E̶n̶g̶i̶n̶e̶ & ECS playground

axios icon axios

Promise based HTTP client for the browser and node.js

babylon.js icon babylon.js

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

ecs icon ecs

A TypeScript based Entity Component System

fs.js icon fs.js

A higher level file system API for HTML5 FileSystem.

jss icon jss

Made a simple game with a self built ECS Game Engine in Typescript.

kengine icon kengine

The Koala engine is a type-safe and self-documenting implementation of an Entity-Component-System (ECS), with a focus on runtime extensibility and compile-time type safety and clarity.

mathjs icon mathjs

An extensive math library for JavaScript and Node.js

node-http2 icon node-http2

An HTTP/2 client and server implementation for node.js

node-mocks icon node-mocks

Suite of mocks for node.js (fs, http) + some testing utils...

node-occ icon node-occ

build BREP Solids with OpenCascade and NodeJS - 3D Modeling

pbr-white-paper icon pbr-white-paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

pbsunitybookcode icon pbsunitybookcode

The code and assets for my book "Physically Based Shader Development for Unity 2017"

phaser-3-invaders icon phaser-3-invaders

A boilerplate project for HTML5 games using the Phaser 3 game engine, typescript, and ECS architecture.

rhino3dm icon rhino3dm

Libraries based on OpenNURBS with a RhinoCommon style

typescript icon typescript

TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

verb icon verb

Open-source, cross-platform NURBS

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