Comments (3)
The same as sw decoder rendering. I will write an example tomorrow.
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https://github.com/wang-bin/mdk-examples/blob/master/SFML/sfmltexture.cpp#L61
Use -c:v
option to enable hardware decoders. Supported decoders can be found in https://github.com/wang-bin/mdk-sdk/wiki/Player-APIs#setdecodernamesconst-stdvectorstdstring-names
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There is some issue with rendering using renderVideo() call of 30fps videos on 60Hz refresh rate. I've noticed quite severe stuttering. This can be overcome by calling renderVideo() every second frame.
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