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Blythe's Projects

cppmuengine icon cppmuengine

Some cpp code for low level game engine stuff. I'm just playing with stuff, leave me alone.

duplessbu icon duplessbu

A little backup program I wrote to use myself. Use across multiple computers, only saves one copy of identical files with refs to the original paths.

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

mm icon mm

Decompilation of The Legend of Zelda: Majora's Mask

muenbuilder icon muenbuilder

Tool for building packages for my crappy little engine

ntd-explorer icon ntd-explorer

GUI based explorer for game files without extracting from image

oot icon oot

Decompilation of The Legend of Zelda: Ocarina of Time

tww icon tww

Decompilation of The Legend of Zelda: The Wind Waker

waffleojavautils-gx icon waffleojavautils-gx

Extension to my base Java utils package (where I dump all my parsers for some reason) that includes all the support for more specific and game related formats.

waffleosynthadapter-gx icon waffleosynthadapter-gx

Game-specific format extension for Java adapter to native synth. Native lib builds can be used with native code too.

zeqer64 icon zeqer64

Does zelda64 sequences. There is no purpose to this. I'm just having fun.

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