Comments (10)
Hi ultraflame4,
Can you open the clone project directly from the Unity Hub?
If can't, have you try to delete the clone and create another one.
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I'll try that later thanks!
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Uh i cant add the project, it says : "Invalid project path"
Edit: This happens for all clones i create.
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If the clone project can't be opened directly by Unity, than this issue is probably due to Unity not recognizing the clone project folder as an Unity Project.
What's the clone project folder look like?
A typical Unity project folder should be something like this:
What's is the log message printed in console when opening clone project?
And if possible, would you mind to share a project that can reproduce this issue?
(Sorry for the late reply, very busy these days. Will still try my best to reply ASAP)
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Here is a screenshot of the output in unity's console
Screenshot of the clone project folder:
Here is a recording of me trying to create and open a clone:
recording.zip
I'll try to give you a github link (its on github) to the project if you want.
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Here: https://github.com/ultraflame4/Take2/archive/v0.0.0a.zip
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I've tried your project, the newly created clone work just fine on my machine.
I think this problem is related to your OS (with screenshot you shared, every folder required linking are missing)
Can you run your Unity editor with Administration permission and try it again?
If still can't work, try to manually create folders and type the mklink /J
command to link the new folder with original and see if there's any error message popup.
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uh, it says "Local NTFS volumes are required to complete the operation."
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Never handled this error before.
Have you found the reason yet?
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Yeah i just found the reason.
symlinks are not supported on the exFat File system... and the project is on my external exFat drive...
I'll guess i have to move the project to the C drive then.
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