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zesterer avatar zesterer commented on April 28, 2024

This is caused by the client failing to send a Disconnect packet to the server, due to the fact that the main thread ending in voxygen never gives the client threads time to do so.

Possible solution: refactor connection status to be a state machine rather than a simple boolean. The main thread should only shutdown once a terminal state is reached (i.e: with something like Client::wait_for_shutdown(client)).

Suggested states:

enum ClientState {
    PortNotBound,
    PendingConnection,
    DisconnectSent,
    Disconnected,
}

from veloren.

zesterer avatar zesterer commented on April 28, 2024

Removed 'good first issue' because solving this properly is something that requires refactoring a fair few things within the client.

from veloren.

zesterer avatar zesterer commented on April 28, 2024

I've partially solved this by fixing the client connection status system. It's now more of a state machine than a boolean "is/is not connected" thing. This means it does actually send a disconnect packet.

This also needs to be fixed server-side, but I feel like this plays into @terahxluna's event dispatching and server refactoring efforts now.

from veloren.

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