Ivan Ilin's Projects
3D game engine with custom CPU rendering
Official Pytorch repository for Extreme Compression of Large Language Models via Additive Quantization https://arxiv.org/pdf/2401.06118.pdf
Collision Detection Algorithms for 2D Convex Polygons
Computer simulation of COVID-19 distribution.
Source code of gameBoy from video on YouTube channel "Vectozavr".
Материалы для курса vectozavr.ru
Minecraft из курса vectozavr.ru
A community-maintained Python framework for creating mathematical animations.
Simple implementation of minecraft using 3dzavr game engine
Free online textbook of Jupyter notebooks for fast.ai Computational Linear Algebra course
Random physics simylations made with SFML library.
A course in reinforcement learning in the wild
Simple pseudo-3d engine implementation. This code allows you to make two dimensional map and draw pseudo 3D image using Ray-Cast.
First person shooter written on 3dzavr game engine.