Comments (3)
If there are one or two commits, I can cherry-pick them manually. But if you would like to make a pull request, you should create a new branch from the latest fetched commit in target branch of my repository and cherry-pick necessary commits to that branch. Then you'll be able to create pull request.
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I've merged those commits. Thanks for patches!
I made small changes in data-paths logic -- please could you check if it works for Windows.
from shadowgrounds.
It's a little bit inconvenient, because this way you have to specify these data path variables on the command line and you can't use cmake-gui, because those variables are not set. Most people use cmake-gui to configure CMake-based projects.
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Related Issues (20)
- shadowgrounds: stuck at the elevator exit HOT 2
- shadowgrounds: TV static displayed instead of video feed from NPCs
- sound: crash on start up on Windows
- editor: compilation fails
- SDLMAIN_LIBRARY not set in cmake HOT 6
- shadowgrounds - Main menu issue with Intel GPU
- shadowgrounds - Sound problem at startup HOT 1
- shadowgrounds - Game crash when starting a game HOT 8
- survivor: character rotation limitation HOT 5
- survivor: missing textures HOT 1
- System mouse cursor showed ingame HOT 1
- Survivor: Intro video tiled HOT 2
- Survivor: background noise when game display information about characters
- Shadowgrounds: crashes at start using the GOG version HOT 12
- Compilation error
- survivor: flashlight
- survivor: crash HOT 3
- build error in SoundLib.cpp HOT 8
- sound: crash in Sound_Rewind after SDL_sound replacement of libvorbisfile HOT 5
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