Comments (1)
With the improved code, the performance does not degrade for multiple toggle. This tip about setTimeout
and requestAnimationFrame
has nothing to do with performance, except that multiple instances were created and not destroyed earlier.
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Related Issues (20)
- Nodes start disappearing after awhile and get computed radius is NaN error. HOT 2
- Latest release seems to elicit new warning in browser console HOT 1
- Node border HOT 1
- black holes HOT 1
- How to use StereoCamera in renderControl? HOT 10
- breaking changes: node color & plane color issue HOT 1
- Forces re-calculating when doing incremental updates with no changes. HOT 4
- Redo/Undo feature HOT 3
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- adding a hover or click listener to an external asset HOT 3
- Dynamic Particles do not appear for fixed Nodes HOT 1
- Issue with scene hyper-intensive illumination (probably after 1.73.0) HOT 2
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- 我画布上的所有节点都没有链接,点击节点之后,节点会向外扩散
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