Comments (3)
I've added the ability to manipulate the d3 forces (v1.15.0 and up) using the props d3Force
, d3AlphaDecay
and d3VelocityDecay
.
So @AmbroiseCouissin, for the schema you listed, you'd want to do something like:
Graph.d3Force('link').strength(d => d.force)
Goes without saying this only works when using the d3 engine. The ngraph engine parameters are not exposed for external config atm.
Here's another example using a custom force configuration:
https://vasturiano.github.io/3d-force-graph/example/collision-detection/
Hopefully this helps your case. Let me know if it works out, and would love to see a demo if available. :)
from 3d-force-graph.
Mr. @vasturiano this would be such an amazing addition for us!!!!
I and my superiors would be more than willing to spend the time and effort to implement this change, I would need to understand a little more to be able to do so.
I am available for this change!!!
Thank you very much in advance
from 3d-force-graph.
d3.force engine implement this force with something like:
d3.forceSimulation()
.force('link', d3.forceLink().distance(d => d.weight));
I didn't find this parameter in ngraph force engine...
P.S. It could be nice to have access to the parameters of other forces as well
from 3d-force-graph.
Related Issues (20)
- breaking changes: node color & plane color issue HOT 1
- Forces re-calculating when doing incremental updates with no changes. HOT 4
- Redo/Undo feature HOT 3
- link arrow size become adjustable HOT 2
- adding a hover or click listener to an external asset HOT 3
- Dynamic Particles do not appear for fixed Nodes HOT 1
- Issue with scene hyper-intensive illumination (probably after 1.73.0) HOT 2
- Shadow for links and nodes HOT 1
- How to add a loader to the node HOT 1
- Html rerendering on drag
- continuous scale node color
- 我画布上的所有节点都没有链接,点击节点之后,节点会向外扩散
- LOD for abnormally large graphs
- onNodeClick work error
- Default Settings for "charge" force not clear in documentation please help!!
- Labels for 'regions' / groups.
- text-nodes example stopped working HOT 2
- When nodeThreeObject is used, three-spritetext gives an error
- Arrow bad positionning when linkCurvature(0)
- The text-links example is broken by the latest three.js release r161 HOT 1
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from 3d-force-graph.