Comments (3)
Position drift should be accounted for automatically by default - otherwise, you can set manual calibration (which is, admittedly, not exactly user-friendly as of now). Other than that - there's an inherent delay introduced by having an extra layer of processing between the controller and the emulator.
Reducing lag further would require sending updates more often, rather than less often, but I remember that causing issues of its own. Maybe that's worth giving another shot, though.
from linuxmotehook2.
Do you have MotionPlus on your wiimote? Lack of it is likely to manifest in this manner in games that use gyroscope. This is not something that can really be fixed.
from linuxmotehook2.
Do you have MotionPlus on your wiimote? Lack of it is likely to manifest in this manner in games that use gyroscope. This is not something that can really be fixed.
Using MotionPlus it improves a lot. But still not enough. In addition it seems that there is a continuous position drift, even if the controller is still. Maybe the two things are related. Other than the gyroscope everything works really well. From the xwiimote terminal gui, the gyroscope seems to work well.
from linuxmotehook2.
Related Issues (9)
- Docker-based build script HOT 2
- Motions controls not working HOT 2
- Question: How to access wiimote input data [DSU Client] to make another script
- Prebuilt binaries
- How to use this with an third party wiimote??
- cannot connect classic controller/nunchuck HOT 1
- No config file specified HOT 2
- Problem with wiimote v1 HOT 15
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from linuxmotehook2.