Comments (7)
Hello! Node.js 16 is out as a LTS version! 👍
It means that I can start to work on a new release of the module which will work with discord.js 13+.
Here is how I have planned to handle module versionning:
- The module will only support Node.js 16+ and discord.js 13+ from next version: its a breaking change so I have to create a new major version 3.x.x ;
- I will also try to add same features in the current version 2.x during 3 months after v3 initial release ; and 3 more months for bugfixes if needed. End of life of v2 is planned for mid 2022.
This versionning schedule is temporary and may change according to user needs.
from discord-tictactoe.
I would like to have it in the future, but I don't need it ASAP. I can wait until v13 becomes a stable release. I don't currently need support for v13, since production code is still written in v12. As for now, I have temporarily disabled the tic-tac-toe command for my bot's development for v13 of discord.js.
from discord-tictactoe.
Ah okay, thanks for the update. I do want to mention one thing I forgot, in case you haven't added it in the prototype; I am listening to interaction events instead of message events, which means that you would have to take in account for both slash commands and/or regular messages.
from discord-tictactoe.
I have just wrote a new issue on this subject yes! Check it here: #56
from discord-tictactoe.
Hello! When discord.js
v13 will be available as a stable release, I will add the support of course 👍
As this a development release for now, apart from specific cases or testing bots, I think it should not be used for production bots.
Do you need it in a near future? I don't know if we can support both versions easily.
from discord-tictactoe.
As the version 13 of discord.js is now out, I started to look into it. But I'm quite disappointed that it only supports Node 16+ which is not a LTS version. My module is intended to be easily installable and ready-to-use for all the community, so I can't make Node 16 mandatory for now. And I don't quite agree with the way the discord.js creators think.
Check the discussion about it on their repository: discordjs/discord.js#5119
And what nodejs.org says about releases on its website: https://nodejs.org/en/about/releases/
LTS release status is "long-term support", which typically guarantees that critical bugs will be fixed for a total of 30 months. Production applications should only use Active LTS or Maintenance LTS releases.
BUT I will try to add support for both v12 and v13 and fix the bug you mentionned.
AND I'm waiting for a feedback from the discord.js team or the release of Node 16 in LTS (end of 2021).
from discord-tictactoe.
Version 3 of the module is now out with discord.js v13 support!
More info on the release here: https://github.com/utarwyn/discord-tictactoe/releases/tag/v3.0.0
from discord-tictactoe.
Related Issues (20)
- Edit challenge message HOT 3
- Add support for discord.js v14 HOT 3
- After the slash command the game don't show up HOT 6
- Working around message contents which is now a privileged intent HOT 6
- Add support for Spacebar/Fosscord HOT 3
- .isCommand() function no longer works HOT 5
- Dueling another user but it's still against the AI HOT 2
- TypeError: _a.isText is not a function HOT 2
- AI Difficulty Options HOT 3
- Return winner HOT 1
- Disable Idle Buttons HOT 44
- Embed color HOT 8
- Add customizable idle button emoji HOT 3
- Expire HOT 11
- Accept DuelRequest embed question. HOT 1
- Player Emoji HOT 5
- "ReactionManager.removeAll" error but I configured the system with buttons HOT 1
- Play with target users with HandleInteraction Method HOT 4
- Localisation Support for Serbian HOT 1
- TypeError: interaction?.isChatInputCommand is not a function HOT 2
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from discord-tictactoe.