Comments (7)
Doesn't work on my PC with a recent GPU using the opengl backend. I think we are hitting
gfx-rs/wgpu#2518
there are already plenty of issues reported upstream about this. Let's hope the wgpu team comes up with a fix.
from egregoria.
Indeed theses are not the same. OpenGL ES 3.2 is actually from 2015 (and is the most up to date version).
I will take a look and maybe force opengl on my computer when I have time.
I'll keep this open in the meantime.
from egregoria.
You have a very old gpu. OpenGL 3.2 got out quite a long time ago and I'm not sure it can run Egregoria as I do not have the ressources to support very old versions. If you can try to get vulkan running it could work but I'm not sure you can.
from egregoria.
In theory your card should support OpenGL 4.2 at least, maybe try updating your drivers ?
from egregoria.
I do know that my GPU is old, and I'm gonna switch to an AMD GPU later. I am happy to quote Linus Torvalds here:
I know exactly what you're talking about, and I am very happy to say that it's the exception rather than the rule. And I'm also happy to very publicly point out that that NVIDIA has been one of worst trouble spot we've had with hardware manufacturers and that is sad because NVIDIA tries to sell chips, a lot of chips into the Android market and NVIDIA has been the single worst company we've ever dealt with.
So NVIDIA: fsck you!
-- Linus Torvalds
from egregoria.
Whatever, thank you for such a fast reply.
from egregoria.
BTW: My GPU supports OpenGL 4.6. But the log says "OpenGL ES 3.2". Is there a way to switch to OpenGL from OpenGL ES?
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