unigame's Projects
port cocos2d-x into c# based on unity3d
port cocos2d-x into c# based on XNA
XNA Port of Cocos2d-X
This is the FFWD framework for XNA, that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)
A super simple Unity 2D framework
Coherent noise library for Unity, a port of LibNoise
LWF - Lightweight SWF
Cross Platform Implementation of XNA for iOS, Android, Mac , Linux, Windows, Windows8, OUYA and Playstation Mobile
A library for implementing an OAuth2 Server in php
quick-cocos2d-x is a quick framework, based on cocos2d-x. Make mobile games in Lua.
2D Pixelart Toolkit for Unity3D
Lightweight sprite system with automatic atlas generation
A Tetris clone created with Unity.
The TexturePacker importer for Unity3d 4.3 or higher
Unity 3D game development, Just do it!
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
the useful tools created by unigame studio
Unity3D - Texture Packer Importer
This is a Tetris Game built using Unity3D engine, this is used for an experiment in Tohoku University. The Aim of the experiment is to compare brain activities when people are in normal state and panic state. By using Tetris Game we are able to control the speed of the game and measure users brain activities during gamplay To play a tutorial demo go to
C# REPL tool for Unity3D built on Miguel's tool.
Unity 3D addon for skeletal sprite animations
Project to support the execution of XNA games in the Unity3D engine with zero code changes required
GlobalStrings.lua files from each locale