Comments (13)
I set this up similar to how @thundernixon is using the ital axis in Recursive, where the default is 0.5 for a binary axis. This is the only way I could get this to work, otherwise if you set the masters to 0 or 1, you need duplicates for all areas of the design space. Is there a better way of handling this?
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I wonder if @arialcrime, @behdad, or @anthrotype has any suggestions
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The ital
axis in Recursive is set to 0.5 by default because that is an “auto” setting – the italic glyph alternates are inactive when slnt
is 0, then activated when slnt
surpasses -7.49.
Do WONK
alternates get automatically activated by another axis?
if you set the masters to 0 or 1, you need duplicates for all areas of the design space. Is there a better way of handling this?
ital
has to have alternate glyphs in all masters. Is that what you mean by “duplicates,” or something else?
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Ultimately this is a design decision.
- Should the default value reflect what is shown at the default position?
- Or should the wonky letters appear by themselves once the optical size is increased?
In case of the first it would mean that the default value would be 0. As a result, automatic replacement in bigger sizes wouldn’t happen without the user specifically activating it.
In case of the other,WONK
would be set to 1. At the origin position this would mean that conventional letters are displayed. (This is the current behavior)
Due to rules set in the designspace, the current default value of 0.5 should have the same effect as setting it to 1.
In general: The WONK
axis replaces wonky letters with more conventional ones given the optical size is above 18 (and WONK
is more than 0.49).
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@arialcrime The second scenario you described sounds like what I've been trying to approximate. If there is a way to set the default to 1, I think we should do that.
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I did some initial tests and it looked good with the default at 1, will share in the coming days.
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-
If the default is going to
1
, because there's no difference between0.5
and1.0
, then should the axis be defined as truly binary,0
to1
with no decimal places? -
If the default is
1
, then should the axis be renamedNORM
and be flipped, so the default is0
and if the user uses the axis, then they are opting in to moreNormal
designs?
The default being 0 is useful for the Google Fonts CSS v2 API (https://developers.google.com/fonts/docs/css2) because axes are opt-in; if an axis is not specified, then users will get the axis default, and it seems more intuitive that this default is 0 rather than 1.
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The
ital
axis in Recursive is set to 0.5 by default because that is an “auto” setting – the italic glyph alternates are inactive whenslnt
is 0, then activated whenslnt
surpasses -7.49.
Based on playing with Recursive on recursive.design and v-fonts, I believe that if ital
is set to 0.0
then they are never active for all values of slnt
, and if ital
is set to 1.0
then they are always active for all values of slnt
.
I believe that is what @sponcey has attempted to do here, but with WONK
allowing off/auto/on control of the opsz
axis, whereas Recursive has ital
allowing off/auto/on control of the slnt
axis.
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Yes, thank you for adding clarity to the other half of the ital functionality, Dave.
That would be a reasonable use of the WONK axis, for sure. It’s a bit of a puzzle figuring out what logic is needed in rvrn GSUB rules to make this happen, but it might help looking through the recursive designspace ... and I’m happy to have a web meeting to explain it in the next couple of days, if helpful.
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Which is here:
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From a design point of view, I intended "wonkiness" to be the default. In order to be spec compliant, renaming the axis NORM
and having a value of 0 then makes the most sense, since the user will enable/turn on "normalness". It's not ideal in the sense that a Normal
axis doesn't feel descriptive in the spirit of the typeface, but I would rather change this than revert to a non-wonky default. The Normal
subs were mainly intended for small optical sizes as an exception, not a general default.
If the default is going to 1, because there's no difference between 0.5 and 1.0, then should the axis be defined as truly binary, 0 to 1 with no decimal places?
@davelab6 Yes, I think it makes sense to call this a truly binary axis. However, I'm interested in the possibility down the road that there could be different stages of NORM
.
That would be a reasonable use of the WONK axis, for sure. It’s a bit of a puzzle figuring out what logic is needed in rvrn GSUB rules to make this happen, but it might help looking through the recursive designspace ... and I’m happy to have a web meeting to explain it in the next couple of days, if helpful.
@thundernixon Thanks, I'll be in touch when we take a look at that!
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One more point, I'm not sure Normal
feels right, or descriptive for the axis, will try to think of another name. i.e. De-WONK
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Closed and consolidated with issue #185
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