Comments (12)
I committed a new version 1.8.0, you can try this.
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I have tried the new version(1.8.0).It doesn't work for this issue.And after I checked the codes u committed recently,I couldn't find the commit which fixed this issue.Could u show me the codes or the commit link?
from barragerenderer.
Which version did you use before? 1.7.0?
from barragerenderer.
Yes,1.7.0.And I tried the newest codes on branch master after you released version 1.8.0.
pod 'BarrageRenderer', :git => 'https://github.com/unash/BarrageRenderer.git'
from barragerenderer.
Take a look at my new PR #22
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this: 5ae4863
which fix a retain cycle in 1.7.0
And the commit was released in 1.8.0
from barragerenderer.
Yeah.I fixed the BarrageRenderer retain cycle issue by the same codes.
But this is another issue of BarrageClock.
from barragerenderer.
Have u got it?
from barragerenderer.
Does it appear in the demo?
from barragerenderer.
The demo couldn't reproduce this issue.Because the demo keeps a View Controller as root view controller all the time.And VC keeps BarrageRenderer instance all the time.
from barragerenderer.
I merged it into master branch.
from barragerenderer.
OK.I closed this issue.
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Related Issues (20)
- pod 集成报错
- 项目无法打开
- 更改字体 HOT 1
- 固定数量的弹幕,如何循环显示?
- 单条弹幕的暂停与恢复
- 弹幕冲突 HOT 9
- Expose params in BarrageDescriptor class HOT 1
- shadowColor and shadowOffset not work for UILabel(BarrageView) HOT 3
- MLEmojiLabel 这个文件 报错
- 弹幕停顿1-2s
- 如何自定义文字的背景视图 HOT 3
- 如何做成类似tableview,有消息的时候消息从下往上出现消息,而且怎么固定行呐
- 手机特别烫,如何优化一下会好
- CPU起步56%,随着速度的减慢,CPU能达到90%以上
- 应该采用opengl es绘制比较好
- 内存泄漏
- 自定义UI 问题
- 关于弹幕重叠的问题 HOT 7
- `spriteQueueWithDelayLessThan` 里面的逻辑好奇怪 HOT 1
- 请问能否实现几个弹幕并排前进的效果(图) HOT 2
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