Comments (6)
I should also mention that if you add an animation override controller to one of the race animators, then click on the yellow ! in the editor to add it to the library you will encounter the exception.
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@rthompsonj , Jaimi and I were looking at this recently and I think he solved it. He added the AnimatorOverrideController to the GlobalLibrary type list, it's commited in the dev branch now. The other thing it to make sure the DCA race animator is set to "Dynamically Add from Global Library". Do you want to give that a try or do you have a work around now?
from uma.
Thanks for looking into this! I was just using male animations for everyone as it was less of a headache than trying to bandaid the situation. Will test out dev and let you know after our public test finishes (in a week or two).
from uma.
@rthompsonj did you ever get a chance to test this?
from uma.
@kenamis No I am slacking =(
I have a build coming up so let me bump the priority on re-implementing this. Sorry for dragging my feet on this one.
from uma.
Again sorry for the delay guys! After testing it appears to be working as expected now. Thank you for addressing it @kenamis @Jaimi
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Related Issues (20)
- Data Nodes
- Event Nodes
- Processing Nodes
- Node based character
- Integrate xNode framework
- Create Base FBX for racedata (Optional)
- Updated Models
- New realistic textures for models
- Stylized UMA Characters
- Anime Style UMA Characters
- Remove need for context in prefab
- Convert Generator to Singleton
- New modular expression player
- Add UMA Slot Inspector.
- Remove bones that are no longer needed on the model, unless they are marked to keep. Do this without forcing the whole avatar to rebuild.
- FormatException: The input is not a valid Base-64 string as it contains a non-base 64 character, more than two padding characters, or an illegal character among the padding characters. HOT 2
- Exporting UMA textures / materials always results in a grey texture. HOT 3
- IndexOutOfRangeException when modifying Texture Channels in UMA Material HOT 4
- UMA Modifies Overlay and Slot Data Assets When Generating Addressables via Single Group
- Errors installing the UMA-2.13rc8 package into a new 2022.3.15f1 project HOT 2
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