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Tobias Lenz's Projects

albiondata-api icon albiondata-api

A tool which allows you to export prices over an api which you imported with albiondata-sql.

albiondata-sql icon albiondata-sql

Dumps market orders from NATS to your SQL Database (one of "mysql", "postgresql" or "sqlite3")

animecheerdesktopmascot icon animecheerdesktopmascot

Simple desktop mascot cheering you on. It plays the animated gif. Can be replaced. Based on this gif: https://imgur.com/kHiOUcE

ao-id-extractor icon ao-id-extractor

The tool takes the Items.bin and world.bin file and Exports the ItemID's and LocationID's to the output file.

bg3-modders-multitool icon bg3-modders-multitool

Utility for quickly generating Baldur's Gate 3 mod packs from an unpacked workspace (among other things).

derpos icon derpos

Learning project for OS Development book (see read me). Written in ASM + C, uses grub bootloader and Bochs for emulation.

dnd_al_discord_helperbot icon dnd_al_discord_helperbot

This is a Discord Bot I've written and am hosting for the Unofficial Roll20 D&D Adventures League Deutschland Discord Server. It exists to help the Admins and Mods with determining if new players followed the Rule to have the same name in the Discord Server and Roll20 game.

fastsocketsapi icon fastsocketsapi

The FastSocketsAPI is an multi-threaded TCP Network Library written in C# NET 3.5. It provides events for the builtin Packets and API Events. This API allows you to create your packets yourself, and it will call the corresponding Received methods via Reflection.

gitignore icon gitignore

A collection of useful .gitignore templates

leavemealone icon leavemealone

Private Lobby GTA5 Online tool. It Automatically sets the appropriate Windows Firewall Rules to Whitelist your Friends from the DigitalArc Guardian tool and prevent others from joining your session (if you are the host).

msbuild-target_vulkan_glsl_shader_compiler icon msbuild-target_vulkan_glsl_shader_compiler

This is a MSBuild-Target for Vulkan GLSL & HLSL Shaders, to be used as Build Dependency in Visual Studio, to automatically compile the Shaders. Read README.md for instructions.

o3de icon o3de

Source for fully featured AAA Open 3D Engine

pommes2dengine icon pommes2dengine

"2D" Engine utilizing DirectX 11 and Visual Studio 2017. Currently under development.

progressquestplusplus icon progressquestplusplus

A faithful C++ Port of the Progress Quest Game. Aims to keep the mechanics and gameplay 1:1 of the original Delphi Source code. Original Game: http://progressquest.com/

song_of_the_stars icon song_of_the_stars

Unity3D Procedural Star generation prototype based on physical laws and real-world data. Randomly generates a Star / dwarf Star / Black hole data and displays them as 2D image with the corresponding real-world color.

the-deity icon the-deity

The Deity is a VR god simulation game in which you rule over a small island tribe which was developed as part of the GameLab I in university course (Games Engineering B.Sc.). Teammembers: Tobias Lenz, Lea Kohl.

triangle-temp-gamedev icon triangle-temp-gamedev

Temp repo for forum post: https://gamedev.net/forums/topic/712202-drawing-a-triangle-using-directx/

virtual-online-couch icon virtual-online-couch

Allows for multiple players to play hot seat / couch coop over the internet. The host is streaming audio and video of the chosen application to the clients, and they are able to use their mouse, keyboard or controller in the hosts application by sending the inputs back.

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