Comments (5)
You forgot to place the ModEXT.txt file with MP value inside the file, in the root directory of the game. This is a suffix for game library names.
For Sam TFE ModEXT.txt - empty. https://github.com/tx00100xt/SeriousSamClassic/blob/main/SamTFE/ModEXT.txt
For Sam TSE ModEXT.txt - contains MP. https://github.com/tx00100xt/SeriousSamClassic/blob/main/SamTSE/ModEXT.txt
Also, don't forget to copy the SE1_10b.gro file to the root directory of the game.
https://github.com/tx00100xt/SeriousSamClassic/blob/main/SamTFE/SE1_10b.gro
https://github.com/tx00100xt/SeriousSamClassic/blob/main/SamTSE/SE1_10b.gro
from serioussamclassic.
It worked, thank you! In my opinion It would be better If those files were packaged alongside the binaries present in the releases tab, so I don't need to download them separately from the repository.
from serioussamclassic.
In my opinion It would be better If those files were packaged alongside the binaries present in the releases tab, so I don't need to download them separately from the repository.
Ready. Now SeriousSamClassic-1.10.4-win32-bin.zip and SeriousSamClassic-1.10.4-win64-bin.zip archives contain ModEXT.txt and SE1_10b.gro files. https://github.com/tx00100xt/SeriousSamClassic/releases/tag/v1.10.4
from serioussamclassic.
In my opinion It would be better If those files were packaged alongside the binaries present in the releases tab, so I don't need to download them separately from the repository.
Ready. Now SeriousSamClassic-1.10.4-win32-bin.zip and SeriousSamClassic-1.10.4-win64-bin.zip archives contain ModEXT.txt and SE1_10b.gro files. https://github.com/tx00100xt/SeriousSamClassic/releases/tag/v1.10.4
Great, thank you! I would also suggest to package with the Windows binaries the other folders from the repository like "Controls", "Data", "Demos", "Players", "SaveGame", "Scripts","Temp" and "VirtualTrees". Specially the Controls, Players, SaveGame and Scripts folders since they are required to store the saves files, bindings, player data and configuration ini files on Windows.
from serioussamclassic.
There is no need for this, since all these directories are on the CD, and in the GOG and Steam versions of the games. But the SE1_10b.gro file is really needed. Since the problem is solved, I think the issue can be closed. Have a good game.
from serioussamclassic.
Related Issues (20)
- RPM for Alt Sisyphus build fails HOT 10
- Pipewire support HOT 4
- OpenAL Soft support HOT 2
- No music HOT 5
- Question HOT 1
- Graphics are messed up HOT 6
- Игра зависает при некоторых обстоятельствах HOT 3
- Textures are not drawn at the levels of Luxor and Land of the Damned.
- After commit 14667f7 the game crashes in multiplayer when going to the next level
- Problems attempting to load Serious Sam: The First Encounter (RetroPie - Ports section) HOT 7
- Win64 full screen broken, same as VK version HOT 7
- Paxful HOT 1
- cross-multiplayer not work HOT 4
- unable to adjust gamma brightness and contrast HOT 2
- Noticable audio latency. snd_tmMixAhead=0.1 causes crash HOT 7
- hud icons do not scale with their boxes properly. HOT 14
- Problems with RPi4 HOT 4
- Windows builds, please! HOT 3
- Fails to build on Pi4 HOT 23
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from serioussamclassic.