Comments (4)
sorry about the reveal link. that’s an oversight on my part.
- I don’t understand your iOS issue (can you give me a screen grab/video?)
- Why are you building the droid class for the iOS build?
I’ll take a look at this, this evening - with a fresh clone, perhaps I’ve got some files missing.
On Oct 21, 2015, at 3:07 PM, bertbeck [email protected] wrote:
Android version has compile errors.
For IOS - had to remove this linker option:
-gcc_flags "-F/Applications/Reveal.app/Contents/SharedSupport/iOS-Libraries -all_load -ObjC -framework Reveal -framework QuartzCore -framework CFNetwork"I'm am trying to use/understand the swipegesture Forms
sample - when I run the IOS sample and click on Swipe - nothing happens. I trace the code - seems to calls InitializeComponent() and controls seem to be initialized - but no nav page shows up - and no exceptions. I'm using Xamarin Studio Stable release, building on a Mac, Xcode 6.4https://cloud.githubusercontent.com/assets/6159170/10648654/a52e9110-780d-11e5-9d01-70d34b1252af.png
—
Reply to this email directly or view it on GitHub #25.
from twintechsformslib.
Hi-
I'll see if I can send a screencast - but very simply - SwipeGestureExample
doesn't work (running the IOS project). If you click on "Swipe" in the
sample app, nothing happens. If I remove the references to the gestures in
the xaml - clicking on "Swipe" will show the page (but I've removed the
gestures).
My first step was to just build the whole solution - and the Android build
had the errors I posted - that's why I posted them. I build Android because
it was part of the solution and because I'll need Android swipe capability
as well.
Then I tried the IOS project - it had build errors also - because of the
linker setting in my post. I removed the linker reference to Reveal.app
and then IOS built ok. So then I tried running the IOS sample. When I do
this - most if not all samples don't work. It looks like they fail to
initialize in the gesture constructors. I've been stepping through the code
and see that BaseGestureRecognizer.State is set to Failed in the code
below. I'm thinking this might be related to the problem.
[image: Inline image 1]
thanks for your help.
On Wed, Oct 21, 2015 at 6:00 PM, George Cook [email protected]
wrote:
sorry about the reveal link. that’s an oversight on my part.
- I don’t understand your iOS issue (can you give me a screen grab/video?)
- Why are you building the droid class for the iOS build?
I’ll take a look at this, this evening - with a fresh clone, perhaps I’ve
got some files missing.On Oct 21, 2015, at 3:07 PM, bertbeck [email protected] wrote:
Android version has compile errors.
For IOS - had to remove this linker option:
-gcc_flags
"-F/Applications/Reveal.app/Contents/SharedSupport/iOS-Libraries -all_load
-ObjC -framework Reveal -framework QuartzCore -framework CFNetwork"I'm am trying to use/understand the swipegesture Forms
sample - when I run the IOS sample and click on Swipe - nothing happens.
I trace the code - seems to calls InitializeComponent() and controls seem
to be initialized - but no nav page shows up - and no exceptions. I'm using
Xamarin Studio Stable release, building on a Mac, Xcode 6.4<
https://cloud.githubusercontent.com/assets/6159170/10648654/a52e9110-780d-11e5-9d01-70d34b1252af.png—
Reply to this email directly or view it on GitHub <
https://github.com/twintechs/TwinTechsFormsLib/issues/25>.—
Reply to this email directly or view it on GitHub
#25 (comment)
.
from twintechsformslib.
Here's the screencast
On Wed, Oct 21, 2015 at 6:52 PM, Bert Beckmann [email protected] wrote:
Hi-
I'll see if I can send a screencast - but very simply -
SwipeGestureExample doesn't work (running the IOS project). If you click on
"Swipe" in the sample app, nothing happens. If I remove the references to
the gestures in the xaml - clicking on "Swipe" will show the page (but I've
removed the gestures).My first step was to just build the whole solution - and the Android build
had the errors I posted - that's why I posted them. I build Android because
it was part of the solution and because I'll need Android swipe capability
as well.Then I tried the IOS project - it had build errors also - because of the
linker setting in my post. I removed the linker reference to Reveal.app
and then IOS built ok. So then I tried running the IOS sample. When I do
this - most if not all samples don't work. It looks like they fail to
initialize in the gesture constructors. I've been stepping through the code
and see that BaseGestureRecognizer.State is set to Failed in the code
below. I'm thinking this might be related to the problem.[image: Inline image 1]
thanks for your help.
On Wed, Oct 21, 2015 at 6:00 PM, George Cook [email protected]
wrote:sorry about the reveal link. that’s an oversight on my part.
- I don’t understand your iOS issue (can you give me a screen
grab/video?)- Why are you building the droid class for the iOS build?
I’ll take a look at this, this evening - with a fresh clone, perhaps I’ve
got some files missing.On Oct 21, 2015, at 3:07 PM, bertbeck [email protected] wrote:
Android version has compile errors.
For IOS - had to remove this linker option:
-gcc_flags
"-F/Applications/Reveal.app/Contents/SharedSupport/iOS-Libraries -all_load
-ObjC -framework Reveal -framework QuartzCore -framework CFNetwork"I'm am trying to use/understand the swipegesture Forms
sample - when I run the IOS sample and click on Swipe - nothing
happens. I trace the code - seems to calls InitializeComponent() and
controls seem to be initialized - but no nav page shows up - and no
exceptions. I'm using Xamarin Studio Stable release, building on a Mac,
Xcode 6.4<
https://cloud.githubusercontent.com/assets/6159170/10648654/a52e9110-780d-11e5-9d01-70d34b1252af.png—
Reply to this email directly or view it on GitHub <
https://github.com/twintechs/TwinTechsFormsLib/issues/25>.—
Reply to this email directly or view it on GitHub
#25 (comment)
.
from twintechsformslib.
I'm seeing this:
[image: Inline image 1]
On Wed, Oct 21, 2015 at 8:48 PM, Bert Beckmann [email protected] wrote:
Here's the screencast
On Wed, Oct 21, 2015 at 6:52 PM, Bert Beckmann [email protected] wrote:
Hi-
I'll see if I can send a screencast - but very simply -
SwipeGestureExample doesn't work (running the IOS project). If you click on
"Swipe" in the sample app, nothing happens. If I remove the references to
the gestures in the xaml - clicking on "Swipe" will show the page (but I've
removed the gestures).My first step was to just build the whole solution - and the Android
build had the errors I posted - that's why I posted them. I build Android
because it was part of the solution and because I'll need Android swipe
capability as well.Then I tried the IOS project - it had build errors also - because of the
linker setting in my post. I removed the linker reference to Reveal.app
and then IOS built ok. So then I tried running the IOS sample. When I do
this - most if not all samples don't work. It looks like they fail to
initialize in the gesture constructors. I've been stepping through the code
and see that BaseGestureRecognizer.State is set to Failed in the code
below. I'm thinking this might be related to the problem.[image: Inline image 1]
thanks for your help.
On Wed, Oct 21, 2015 at 6:00 PM, George Cook [email protected]
wrote:sorry about the reveal link. that’s an oversight on my part.
- I don’t understand your iOS issue (can you give me a screen
grab/video?)- Why are you building the droid class for the iOS build?
I’ll take a look at this, this evening - with a fresh clone, perhaps
I’ve got some files missing.On Oct 21, 2015, at 3:07 PM, bertbeck [email protected]
wrote:Android version has compile errors.
For IOS - had to remove this linker option:
-gcc_flags
"-F/Applications/Reveal.app/Contents/SharedSupport/iOS-Libraries -all_load
-ObjC -framework Reveal -framework QuartzCore -framework CFNetwork"I'm am trying to use/understand the swipegesture Forms
sample - when I run the IOS sample and click on Swipe - nothing
happens. I trace the code - seems to calls InitializeComponent() and
controls seem to be initialized - but no nav page shows up - and no
exceptions. I'm using Xamarin Studio Stable release, building on a Mac,
Xcode 6.4<
https://cloud.githubusercontent.com/assets/6159170/10648654/a52e9110-780d-11e5-9d01-70d34b1252af.png—
Reply to this email directly or view it on GitHub <
https://github.com/twintechs/TwinTechsFormsLib/issues/25>.—
Reply to this email directly or view it on GitHub
#25 (comment)
.
from twintechsformslib.
Related Issues (20)
- Xamarin.Forms 2.0.1.6495 - GetRendererDelegate issues HOT 1
- Page inside page is not working on iOS HOT 2
- FastCell with SwipeGesture not working
- How to scale SVGs without preserving the aspect ratio HOT 4
- Layer exceeds max. dimensions supported by the GPU in TwinTech scroll view on Android Marshmallow HOT 1
- PageViewContainer Carousel not working on iOS but working on Android HOT 4
- SVG Image does not support HorizontalOptions? (Android) HOT 3
- Getting "System.NotSupportedException: Path Operation c" when trying to load a SVG HOT 5
- ListView or Grid not appearing when ContentPage inside PageViewContainer
- Is this support UWP? HOT 1
- Grid No work in ScrollView
- LongPress is not working
- Issue with TwinTechForms.SvgImage.Droid; errors in Resource.Designer.cs HOT 1
- Svg stroke-linecap and stroke-linejoin support. HOT 2
- Android.Views.GestureDetector - System.ObjectDisposedException: Cannot access a disposed object.
- PageViewContainer crash under ios 10.2 HOT 4
- SvgImage Exception when setting SvgPath Property late
- Gesture code HOT 1
- XXHDPI Support for pan gestures
- demo code not working svg with multiple path elements
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