Comments (2)
Very interesting. Most likely a problem with different text formats (Unicode <-> ASCII) or something of the sort. I'll take a look at that and see if there's anything I can change to make it show properly.
And yes, since $me
in your code is an object, you can access it's members by using ->memberName
. So if you want to get your onlineId, you can do something like this:
echo $me->profile->onlineId;
Which should output your PSN name. I don't have the responses mapped out in this wrapper, but if you know C# (or Java really), you can check out the class I have in my C# version of this wrapper to see what members you can access:
https://github.com/Tustin/psn-csharp/blob/master/PSN/APIResponses/Profile.cs#L46
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Thanks for your reply, I'll check the C# version. Really love your profile picture, so cute DOGE.
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Related Issues (20)
- When getting the definedTrophies for trophyGroup, it will get the definedTrophies for the entire game HOT 2
- Problem when getting platform of trophy after update HOT 4
- Client does not have grant type: 'authorization_code' HOT 39
- Trophy::earned returns null HOT 6
- Change in : foreach ($trophyTitle->platform () as $platform) HOT 5
- PlayTime aren't updated anymore HOT 5
- Performance issues with latest version? HOT 2
- Offset 128 does not exist HOT 2
- How to alter the language / localization of games and trophies? HOT 6
- isOnline doesn't work HOT 6
- Check if a title_id is a game HOT 2
- All trophies to all games HOT 2
- Doubts about token expiration time HOT 2
- How Can I Show Every AccountId Searched? HOT 15
- Can't login with refresh token. Only with NPSSO HOT 1
- Trophy EarnedDateTime and Progress can't be retrieved at the same time HOT 3
- Fatal error using $query = $client->users()->search($id); Offset 128
- problem with $client->loginWithNpsso HOT 1
- Trophy Earned Rate Not Working Anymore? HOT 12
- Search for a specific game of a user by npCommunicationId() instead of the name HOT 6
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