Comments (5)
Yes, this is because RT shadows are running on half resolution, and the upscaling for it is not good.
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Also when moving around with RT shadows, lots of blinking and pixel moving on edges and beyond
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Commit 906638c adds an upscale pass to raytraced shadows. Not perfect, but slightly better.
I'm considering that most of these half res effects would be better to always run in full resolution, and FSR2 upscaler to be used for the whole rendering (if needed) instead of having upscaling per effect.
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Tnx, I test it as soon as I can
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As u said. Slightly better. Maybe an option to use full res would make sense.
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Related Issues (20)
- Editor crash HOT 4
- [Feature request] GI-1.0 HOT 1
- Build Failing Fix Linux HOT 6
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