Comments (1)
Fixed in #61.
from l4d2-community-update.
Related Issues (20)
- Make The Sacrifice outro adapt to premature death
- Swamp Fever Chapter 3 Softlock
- Nick's PlayerWitchChasing response using non-existant scenes HOT 3
- Alarm cars are not triggered when standing on the glass HOT 1
- M60 in more Campaigns HOT 7
- Boost incendiary and explosive ammo damage on Special Infected
- thirdperson_mayamode carrying over into multiplayer
- Some Important bugs to be fixed and one suggestion HOT 1
- lobby list spam exploit
- Killing a Fallen with explosions using -lv bypasses the kill suppress time
- Minor issue with Namvet talker script HOT 2
- Incapped survivors do not get completion achievements
- Typo in L4D1SurvivorPickupPainPillsManager
- Changes to Tank Run
- ForceFinaleStart doesn't actually force a finale start HOT 5
- Duplicate IsPickedUpcricket_bat HOT 1
- Coach missing PlayerPickup rules HOT 1
- Add Francis car alarms voiceline HOT 1
- Game not detecting addons? HOT 2
- Remove c7m3's trigger_finale sub-tick toggling or explain it
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from l4d2-community-update.