Comments (2)
Unfortunately, I don't have experience with how Pixel Streaming handles Slate/UMG inputs and events. But I think you can't really interact between Pixel Streaming and Slate API. This is how Pixel Streaming works, not related to my plugin. There may be someone who has experience with Pixel Streaming who can help you with this.
from asyncloadingscreen.
Hello, I also encountered the same problem, have you solved it
from asyncloadingscreen.
Related Issues (20)
- Crash on level load (with 'auto complete when loading complete' disabled)
- Video not showing at startup HOT 3
- Still automatically skip when level loaded HOT 1
- Manually stop loading screen when level is ready HOT 3
- Sound while loading screen HOT 2
- Looping movie with MoviesAreSkippable=false causes infinite loading screen. HOT 1
- Binary files not showing up in editor? HOT 7
- Time in Font Materials does not update during a loading screen
- Startup video can't play video more than 4 seconds
- Unreal 5.3 loading screen just doesn't work HOT 3
- Force Start loading screen
- Custom audio preferences on video HOT 2
- Loader not showing on Linux/Steamdeck HOT 2
- Black flicker when stoping the loading screen
- Console support HOT 1
- Does not work with Seamless Travels HOT 2
- Marketplace plugin doesnt work with UE 5.3.2
- First frame flicker. Loading widget scale is wrong in the first frame HOT 6
- How do you disable the plugin? HOT 3
- How to remove a whiter Bar in bottom? HOT 3
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from asyncloadingscreen.