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Comments (9)

tltneon avatar tltneon commented on July 17, 2024 2

Meh, stupid case xD
I forgot checking whether already packet with main info is come

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tltneon avatar tltneon commented on July 17, 2024

Hello @accelerator74!
Can you show me screenshots of this cases?

I know about new A2S_INFO and some time ago it was fixed #47
Also I tested it with various servers:
image
And one of server details:
image
image

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accelerator74 avatar accelerator74 commented on July 17, 2024

These servers use the old steamclient (replaced the original one). Try to scan the server: 46.174.52.15:27255, it uses a new steamclient.

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tltneon avatar tltneon commented on July 17, 2024

L4D2 may not to send players details with first query. But anyway does it:
image

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accelerator74 avatar accelerator74 commented on July 17, 2024

I have corrected the server address to be checked - 46.174.52.15:27255 :) It definitely cannot be scanned. I will send you a screenshot when my web host resumes my site ...

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accelerator74 avatar accelerator74 commented on July 17, 2024

noplayers

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tltneon avatar tltneon commented on July 17, 2024

Now scanning process goes correctly
image

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accelerator74 avatar accelerator74 commented on July 17, 2024

Yes, but it broke queries for servers, that use the old protocol :)
For example:
-1 / 25 (when will we see the details)
null

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accelerator74 avatar accelerator74 commented on July 17, 2024

Now when the server on the old protocol is empty, monitoring shows the number of players -1 😄

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