Code Monkey home page Code Monkey logo

Comments (2)

aykevl avatar aykevl commented on May 21, 2024 1

Fixed. The compiler was inserting a runtime slice bounds check based on the length of the slice instead of the capacity - as it should have been according to the spec. Apparently *bytes.Buffer reslices an internal buffer outside of the length but inside the capacity, surfacing this bug.

I've also made a few other changes to the compiler that should make it easier to detect this error (by executing a WebAssembly unreachable instruction on such errors) and I made sure the custom Docker image with a custom wasm.syms file should not be necessary anymore. You can see the build status here: https://hub.docker.com/r/tinygo/tinygo/builds/

from tinygo.

aykevl avatar aykevl commented on May 21, 2024

Thanks again for the report, these are the kind of bugs that need to be fixed to make TinyGo stable.

from tinygo.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.