Comments (5)
Everything is working again. Thank you for the lighting fast support.
from valheim-macos.
Could you provide the instructions that you ran, and any log output of the build script?
(It's worth noting that the latest patch that was released today is not yet supported, that could in theory be related)
from valheim-macos.
I ran build .31 till today and it was doing fine. I wanted to get the .37 public beta and so I "hard deleted" my Valheim-macos folder. After that I've done the same process again. But was not able to get a build folder nor a working app.
how can I provide / how can I get the log output?
from valheim-macos.
If you could post the output from running ./build.sh
that would be great, but I think it's related to the newly released version. The public beta has also shifted to 0.217.38 since this morning.
from valheim-macos.
I see, thanks! Could you try fetching the latest version of the script, just added support for 0.217.38.
You can delete the comment with the log afterwards.
from valheim-macos.
Related Issues (20)
- I can't download HOT 2
- Action and attack input get stuck HOT 3
- Getting to work on arm64 HOT 2
- Patch 0.217.25
- Cant find build folder
- Patch 0.217.28 HOT 1
- line 77: dotnet: command not found HOT 2
- Possible to build old_default for .25? HOT 4
- Permission denied running build.sh (git pull is up-to-date but stuck on .215)
- App closes after initial logo-startup HOT 2
- Instant crash after newest patch HOT 3
- Current script is missing vendor folder creation. HOT 1
- Any update? HOT 1
- Save/Autosave not working with build 0.217.38 HOT 9
- Dotnet@7 not available HOT 5
- Failed to build Valheim - System.DllNotFoundException HOT 3
- "Valheim" is damaged and can't be opened. HOT 2
- A couple of tiny suggestions (and a big thanks!) HOT 3
- Game shows broken menu on launch HOT 3
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from valheim-macos.