Thomas Gale's Projects
Godot Engine β Multi-platform 2D and 3D game engine
The fantastic ORM library for Golang, aims to be developer friendly
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
An example app implementing a Hacker News reader in React with gRPC-Web and Go backend
ποΈ Module for Godot based on OpenAI gym
gymcpp protocol buffers
A little explore into programming with cuda.
π½οΈ Following https://learnopengl.com/
(>>=) Playing around with Haskell.
Experimenting with https://libigl.github.io/
Experimenting with https://polyscope.run/
Delving into a little rust.
π¨ Theme collection manager for i3-wm
2D implementation of MLS-MPM for simulating soft bodies and fluids
Little module for CRA applications to instrument code without ejecting react-scripts
Textile's JavaScript Libs
π‘ An experimental dive - learning how to build C++ based machine learning systems.
I need to understand https://github.com/gfx-rs/wgpu before I can dive into monte carlo learning/implementation.
A Machina-powered Windows app that communicates robots and other apps via Websockets
A Machina-based Dynamo package for robot manipulation and control.
A library for real-time robot control.
Lightweight and modular C++11 graphics middleware for games and data visualization
A Fractal Physics Game
βοΈBuilding on material-ui, react spring and use gesture, an investigation into mechanically realistic and satisfying react components.
Teaching LLMs memory management for unbounded context ππ¦
Attempting to follow https://www.youtube.com/watch?v=VMj-3S1tku0 and rewrite in mojo https://www.modular.com/mojo
Following Andrej Karpathy's Micrograd tutorial: https://www.youtube.com/watch?v=VMj-3S1tku0
Learn about Monte Carlo methods for radiation and conduction.