Comments (2)
Fixed. See commit b42edac
For some reason, detecting rocks by using the GameDataMap was not working. Fixed by using the ID of the Rock Grey object for detection.
from famebot.
Any other info you have such as
- How often this occurs
- Where the client is when this occurs (e.g. in nexus, in a realm, on the menu screen, etc.)
- Does this occur after a particular event (e.g. just as you enter a realm, when the bot finds a cluster, etc.)
Would be very helpful for fixing this.
I think the only place time GameDataMap
is used is to look for rocks on the map. If the IDs were changed in the latest patch it might be causing this issue.
from famebot.
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