Comments (1)
Notes provided by PinkKittyRose:
Easy Wall Jumps:
Crater - Landing Site Wall right of ship (Pointless, Hi-Jump enough)
Green Brinstar - Power Bomb "Hell"
Pink Brinstar - Missile Tank Top + Power Bomb behind it (Grapple Beam works for this)
Pink Brinstar - Wave Skip Gate Energy Tank (Grapple Beam works for this. Right side of pillar has a bombable floor for a elevator out)
Green Brinstar - Pipe Missile (Hi-Jump is enough)
Red Brinstar - Spazer (Hi-Jump is enough)
Red Brinstar - Crateria Elevator Room (Hi-Jump is enough)
Outer Maridia - Mama Turtle Room (Hi-Jump + Grapple is enough)
Inner Maridia - Pipes + Sand Pits room (Grapple is enough)
Inner Maridia - Left Sand Pit (Hi-Jump is enough, but MUCH easier if also having Spring Ball)
Inner Maridia - Right Sand Pit (Hi-Jump is enough)
Inner Maridia - Shaktool (Space Jump)
Inner Maridia - Draygon escape with Hi-Jump + Speed Booster
Upper Norfair - Below Ice Beam Missile (Doable with nothing, but awful without Space Jump or at least Ice Beam)
Upper Norfair - West Speed Gate room, lower exit to upper area (Hi-Jump is enough)
Upper Norfair - Bubble Mountain left side with Hi-Jump (Grapple Beam is enough)
Upper Norfair - Bubble Mountain right side with Hi-Jump
Upper Norfair - Bubble Mountain Missile (Hi-Jump is enough)
Upper Norfair - Speed Booster area (Hi-Jump is enough)
Upper Norfair - Wave Beam area (Hi-Jump + Grapple is enough)
Upper Norfair - Crocomire Room E-Tank + Exit (Hi-Jump + Grapple or Speed Booster is enough)
Upper Norfair - Power Bombs west of Crocomire (Hi-Jump or Grapple is enough)
Upper Norfair - Return from Grapple Beam room (Hi-Jump + Grapple is enough)
Lower Norfair - Golden Torizo Super MissileMedium Wall Jumps:
Blue Brinstar - "Billy Mayes Room" (Harder without Hi-Jump/Gravity)
Blue Brinstar - Power Bomb (Hi-Jump is enough for this)
Red Brinstar - Climbing From Bottom to X-Ray Door (Hi-Jump required)
Red Brinstar - Climbing From Middle to Top
Red Brinstar - Kraid Domain (Multiple wall jumps throughout domain, including in the boss room. Hi-Jump is enough for all of this.)
Outer Maridia - Room North of Pipe (Hi-Jump enough, Ice Beam helps)
Outer Maridia - Room leading to Mama Turtle (Hi-Jump + Plasma Beam or Screw Attack is enough when entering from right side)
Outer Maridia - Up/Down crossroads with pipes n crabs (Hi-Jump is enough, wall-jumps needed in multiple rooms otherwise)
Inner Maridia - Path to Draygon (Grapple Beam is enough, but painful)
Inner Maridia - Plasma Beam area with Hi-Jump
Upper Norfair - Big room east of Brinstar elevator with Ice Beam (Hi-Jump is enough)Hard Wall Jumps:
Crateria - Early Gauntlet (Need Hi-Jump unequipped)
Crateria - Bomb Torizo leaving without bombs
Crateria - Moat with Just Gravity
Crateria - Outside Wrecked Upper Missile (easier with Ice Beam)
Upper Norfair - Bubble Mountain left side with nothing
Upper Norfair - Bubble Mountain right side with nothing
Upper Norfair - Ridley's Lair Entrance without Space Jump
Lower Norfair - Worst Room in Game with Hi-Jump (many wall-jumps required throughout Lower Norfair without Space Jump)
Tourain - Escape with nothing (Hi-Jump is enough, many wall-jumps needed alongside time limit)"Theoretically Possible" Wall Jumps:
Crateria - Moat room with nothing (VERY hard trick)
Lower Norfair - Screw Attack Room Upper Exit
Lower Norfair - Worst Room in Game with nothingTricks:
Crateria - Moat room Gravity Jump (Easy)
Blue Brinstar - Energy Tank damage boost grab (Easy)
Green Brinstar - Mach Ball speed booster skip (Medium)
Red Brinstar - X-Ray with Ice Beam + Hi-Jump (Hard)
Wrecked Ship - East Side with Nothing (Hard)
Outer Maridia - Gravity Jumps in balloon enemy room (Easy)
Outer Maridia - No Gravity Suit, requires Hi-Jump (Hard)
Inner Maridia - "Snail Clip" in Pipe + Sand Pits Room (Medium)
Inner Maridia - Room before Botwoon "Ice Clip" via Mocktroid (Medium)
Inner Maridia - Plasma Beam Room escape with Shinespark (Medium)
Inner Maridia - "Ice Clip" to Shaktool (Hard)
Inner Maridia - Escaping Draygon Gravity Jumps (Easy)
Inner Maridia - No Gravity Suit (INSANE)
Upper Norfair - Mach Ball Ice Beam area (Medium)
Upper Norfair - Bubble Mountain area with no Morph Ball (Medium)
Upper Norfair - Clipping past Blue Gate to Crocomire with Missiles (Medium)
Upper Norfair - Grapple Beam without Morph Ball (Hard)
Upper Norfair - Missile east of Grapple Beam room with Grapple Beam and no Morph Ball (INSANE)
Upper Norfair - Ridley Lair entrance without Space Jump (Hard)
Upper Norfair - No Varia Suit "Hell Run" checks (Medium)
Lower Norfair - Screw Attack Room Upper Exit with Shinespark (Medium)
Lower Norfair - Green Gate clip into Golden Torizo area with Super Missile (Medium)
Lower Norfair - No Varia Suit "Hell Run" (INSANE)
from smz3randomizer.
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