Comments (9)
I also like this!
How about something like this?
Success: 7 / 10 Average Success Time!: 2916.75
When you see a "DELETE ME", relative jump to it
as fast as possible and delete it.
What now? (delete from the list to select)
------------------------------------------
[X] retry
[ ] try a different game
[ ] go back to work (clears the buffer)
from vim-be-good.
Partially addressed with #28
This will allow for a popup to be used. What do you all think?
I am going to add an option for this.
from vim-be-good.
@fsmiamoto I'll be reworking the runner (#46). This should allow for reunning easily.
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For now you could make a keybinding which brings you back to the main menu. This is what I set in my
init.vim
:
nnoremap <Leader>r ggdG:VimBeGood<CR>
Now by simply pressing
Leader + r
brings me back to the main menu.
@FedeCuci
This will casue to recursively open :VimBeGood.
So I think
nnoremap <Leader>r :q<CR>:VimBeGood<CR>
would be better.
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That's a great idea. I'll do that next time I stream and work on this. Right now it's all deno.
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@lpanebr Looks awesome! +1 for something like this
from vim-be-good.
For now you could make a keybinding which brings you back to the main menu. This is what I set in my init.vim
:
nnoremap <Leader>r ggdG:VimBeGood<CR>
Now by simply pressing Leader + r
brings me back to the main menu.
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I haven't thought about that as I had no problems with my key bind by your is definitely a better approach :) @deeperlearner
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Closing the issue since we now have a way to quickly restart!
Where do you want to go next? (Delete Line)
Menu
Replay
Quit (or just ZZ like a real man)
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Related Issues (20)
- configurable window size
- Bug: neovim instance does not resize itself automatically HOT 1
- New game: twoSimpleStes
- Cracking Game by macro ^_^
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- docker?
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- Give more hints please HOT 3
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- Some error in ci{ game HOT 2
- when playing relative game mode on small screen ( 1366x768 ), DELETE_ME thing spawns beyond detectable lines
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