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Mihail Mladenov's Projects

bitmap-tree icon bitmap-tree

Efficient single-header data structure for management of GPU bindless resource indices.

bpmap icon bpmap

Basic GPU photon mapping with vulkan.

ezttf icon ezttf

Basic ttf rasterizer written in rust

fract-stream icon fract-stream

Uses CUDA and NVENC to generate h.264 stream of a fractal zooming in.

include_sweeper icon include_sweeper

Implement very simple 2D Linux game without using any #includes or libc

nabla icon nabla

Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android

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