Related Issues (20)
- Material features throw null pointer when disconnected
- Add explanation how random works with int based indexing
- Check Normals for RaymarchMaterial PBR
- Fuse examples don't work HOT 1
- fluid3d not working
- Simplify FUSE and avoid doubling VL functionalities HOT 2
- Semantic's Define pin should be true by default and optional
- Fluid help patch review
- Think about creating one step and one step2 function with enum for constant, linear, cubic,quintic etc
- fluid3D broken in last commit HOT 1
- HowTo Use Append Buffer help patch HOT 2
- Check Retrieve Upstream Tooltip
- particles emitters broken in last commit
- LineStrip and LineStripWidth missing "Closed" pin HOT 1
- PBR materials have thwe CullMode pin hidden
- Create Help Patch to showcase draw shader usage
- Add explanation to HowTo Use discard
- adaptive Group node to unify all fuse group versions (void, computeStage, PropertyLayer,..) as Group (Fuse)
- Shall we add fuse.dll to repo HOT 4
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