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TGRHavoc avatar TGRHavoc commented on August 16, 2024

By looks of it the MakeSurPlayerExists function is being passed a null identifier.

So, either the player doesn't have an identifier or, you're calling one of the internal methods without passing it. Either way, I'll add some more null checks to make sure this doesn't happen.

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mbergwall2222 avatar mbergwall2222 commented on August 16, 2024

Okay great. What identifier is being used? On my server IP address are hidden from active idents, so only steam and licenses show.

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TGRHavoc avatar TGRHavoc commented on August 16, 2024

What identifier is being used?

When calling the wrapper methods from the client, it's the first identifier (most likely steam). If the player doesn't have steam or a license (for whatever reason) it should default to their IP. Either way, the identifier shouldn't be null (unless the IP is being hidden from the FiveM native which, I doubt).

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mbergwall2222 avatar mbergwall2222 commented on August 16, 2024

When calling the wrapper methods from the client, it's the first identifier (most likely steam). If the player doesn't have steam or a license (for whatever reason) it should default to their IP. Either way, the identifier shouldn't be null (unless the IP is being hidden from the FiveM native which, I doubt).

Okay I appreciate it brother!

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