Comments (1)
We aren't currently generating bindings for um/knownfolder.h
which would be why. This is an easy fix and I'll look at getting to it this weekend before I push the next version.
from terrafx.interop.windows.
Related Issues (20)
- Request for the PKEY_* types in propkey.h HOT 1
- `SupportedOSPlatform` declarations are incorrect for Windows 8
- Support for DirectStorage HOT 2
- Deployment Image Servicing and Management (DISM) API Support HOT 2
- Transcription bug in SetDpiCompensatedEffectInput HOT 1
- mponrat-MC
- Support for "Composition swap chain" API (presentation*.h)
- Xbox/UAP support HOT 2
- commdlg.h is missing HOT 1
- Windows Color System is missing (icm.h, wcsplugin.h) HOT 1
- `MEMORY_BASIC_INFORMATION` is not a valid portable definition HOT 5
- DirectX 12 Agility SDK Support HOT 4
- D3DERRors are listed as DDERRors HOT 1
- Missing D3DOK_NOAUTOGEN
- `Windows.DPI_AWARENESS_CONTEXT_*` values are nint instead of `DPI_AWARENESS_CONTEXT` HOT 2
- Trying to use latest ClangSharpPInvokeGenerator with this repo HOT 2
- Where is WS_OVERLAPPEDWINDOW? HOT 4
- What is CompileServer? HOT 1
- Add implicit conversion from RECT -> System.Drawing.Rectangle (System.Drawing.Primitives v8.0.0 from base shared framework). HOT 4
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