Comments (3)
Sure, I am planning on completely rewriting and updating the guide when Uni finishes for this year, so expect that soon...
from simple-openvr-driver-tutorial.
So when will it happen?
@terminal29
from simple-openvr-driver-tutorial.
Sorry, but I don't have plans to add anything more to this. Initializing a controller-type device as a vr::TrackedDeviceClass_TrackingReference
is probably all you need to do though.
from simple-openvr-driver-tutorial.
Related Issues (15)
- Feature request: Simple controller driver HOT 5
- How do I change the name of the driver for customization? HOT 1
- Setting debug mode to "vrstartup"? HOT 5
- bindings problem
- Doesn't work after SteamVR update
- How do I update tracker status?
- Improving "HMD not full screen" behavior
- IVRVirtualDisplay HOT 4
- How to use physical HMD instead of null/virtual one HOT 1
- Replace IVRControllerComponent with IVRDriverInput HOT 4
- SteamVR Device Error (209) due to incompatibility HOT 1
- Fake controller issue HOT 2
- Please help: Everything breaks on this->AddDevice HOT 3
- Where to get video output? + How to disable VR compositor? HOT 1
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from simple-openvr-driver-tutorial.