Comments (3)
我不确定是我这边开发环境问题,比如使用的MSVC版本不对还是怎么样?按照文档操作完了还是编译失败,于是为了解决这个问题,我在include “Binding.hpp”之前加上了 #pragma warning(disable: 4668)。这个可以编译过去,但是在打包安卓包的时候报错 v8.h(4917,5): error: 'V8_CC_MSVC' is not defined, evaluates to 0 [-Werror,-Wundef]。
由于这边引入了Binding.hpp-->#include "ScriptBackend.hpp"-->#include "V8Backend.hpp"->#include "DataTransfer.h"-->#include "v8.h"。
我不确定两者是否有相关性,还麻烦大佬解答一下。
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5.3试试按这个改下:chexiongsheng/puerts_unreal_demo@2b21d14
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5.3试试按这个改下:chexiongsheng/puerts_unreal_demo@2b21d14
可以了 这下没问题了
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