Comments (5)
From [email protected] on April 20, 2012 05:31:45
It would be possible to log the unknown block id's not found in the blockConfig.xml. Dumping to the xml format cannot be done as we cannot glean any of the other information about the block type and textures from the world data.
We will consider logging unknown block id's not defined in the xml.
Labels: -Type-Defect -Priority-Medium Type-Enhancement Priority-Low Usability
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From [email protected] on April 20, 2012 05:42:33
Status: Considered
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From [email protected] on April 20, 2012 05:46:38
I don't ask you about filling information you can't acquire. (Why would I? O.o)
But dumping block:damage map into XML (With all blocks being or just commenting out the dumped chunk) will make it easy to fill the rest by hands.
Also, on a side note, see another issue about BlockConfig format.
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From [email protected] on April 30, 2012 20:56:51
v 2.14 should now report the id:data values it couldn't match up right after the chunks are scanned. I was not able to test it completely.
Status: Fixed
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From [email protected] on May 22, 2012 17:49:34
Seems like it doesn't do so. I don't know, if I need to activate this option explicitly, though...
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Related Issues (20)
- Crash on MacOS: NSInternalInconsistencyException HOT 6
- Blank (all white) map.html HOT 8
- weird circular artifect around the map subset HOT 1
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- Can't see any of the map overlays like players, chests, etc.. HOT 3
- Missing blocks in render HOT 2
- Signs: character ' not escaped
- `mode="cmd"` still tries to open a display on MacOS HOT 1
- Can't select either 21w08b or 1.16.5 as a valid Minecraft jar in GUI mode HOT 1
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- Artifacts/broken render from non-converted chunk border HOT 2
- Support for 1.20 HOT 1
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