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tarosweet's Projects

07-glitch-garden icon 07-glitch-garden

In this section we create a lane-based Tower Defense game modelled on the iconic Plants Vs Zombies game. We cover a lot of Unity's animation system, a resource management mechanic, specialised enemy types and more. This repo is part of our Complete Unity C# Developer 2D course (http://gdev.tv/cudgithub). (Ref: GL_CUD)

angry-birds-clone icon angry-birds-clone

Small project I made to try and get used to Unity 2D. An angry birds clone with a working slingshot, enemies, player, destroyable tiles, a camera that moves with the player similar to the original, and a score. Please use all you want as a backbone of your game, there are some example levels that I've included!

angry-birds-unity icon angry-birds-unity

The game features a 2 level, 3 birds for the user to throw, 3 birds that the user has to destroy, parallax backgrounds, a maximum strength for the bird (we cannot drag the bird more than a predefined distance), The user’s ability to drag the screen to see the entire scene, pinch to zoom ability (for multi touch devices) and a small trail that is left by the bird when it’s thrown. Sound is Included .

annyang icon annyang

:speech_balloon: Speech recognition for your site

buffon icon buffon

A collection of scripts which simulate the Buffon's Needle problem

deepfit icon deepfit

Code for the paper "DeepFit: 3D Surface Fitting via Neural Network Weighted Least Squares"

libfuse icon libfuse

The reference implementation of the Linux FUSE (Filesystem in Userspace) interface

pointnet2 icon pointnet2

PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space

reqbtn icon reqbtn

A simple page with a button to send request for testing.

shrine icon shrine

2019 Fall semester Computer Graphics course final project.

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