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project-i-ninja-dolphin's Introduction

RAIDEN

Raiden is an arcade vertical scrolling shot'em originally released by Seibu Kaihatsu. This is our version of the game, with new graphics and mimicking the original gameplay. In order to get the highest score you must destroy the enemies and try to advance as far as possible. If you get shot, you will need to start from the beggining. Good luck!

Team members:

Ivan Papiol - Art

Oscar Larios - Management

Sergi Parra - Code

Francesc Ripoll - QA

Controls

Keyboard

  • F1 Activates and deactivates Debug mode.
  • F2 Activates and deactivates Godmode for Player 1.
  • F3 Instant lose.
  • F4 Instant win.
  • F8 Activates and deactivates Godmode for Player 2.
  • SPACEBAR Starts the game.
  • Movement arrows Player 1 movement.
  • RCTRL Player 1 shooting.
  • RSHIFT Player 1 bomb.
  • WASD Player 2 movement.
  • SPACEBAR Player 2 shooting.
  • B Player 2 bomb.

Controller

  • A Shoots.
  • B Throws bomb.
  • START Starts the game.
  • SELECT Activated Godmode.

Changelist

Release v1.0 included

  • Background polish and more background layers
  • Initial animation
  • Loop and death screens
  • Remaining enemies and boss
  • Homing missiles
  • Enemy spawns polish

Release v0.7.9 included

  • Full screen
  • Death animation
  • New enemies: Moon airship, turrets.

Release v0.7 included

  • Controller support
  • Powerup implementation
  • New explosions

Release v0.6 included

  • New enemies: Kamikaze ship and projectile

Release v0.5 included

  • Intro screen.
  • Gameplay screen.
  • Loading screen.
  • (1) playable characters.
  • (3) kinds of enemies.
  • First art rework of the map, player, enemies, UI and particles.
  • Debug mode.
  • Godmode.

Release v0.3 included:

  • Background animation.
  • Animation for loading screen.
  • Intro screen with animation.
  • Optimal player state machine and player shooting.

Release v0.2 included:

  • Implemented another stage.
  • Fading between stages.

Release v0.1 included:

  • Scrolling background.
  • Simple player movement.
  • Background music.

project-i-ninja-dolphin's People

Contributors

francescripoll avatar ivrei0t avatar megaoski avatar t3m1x avatar

Stargazers

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Watchers

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project-i-ninja-dolphin's Issues

Fran Burro

Bug class (A, B, C)

Expected behaviour

Actual behaviour

Steps to reproduce that behaviour

Crazy mode

Bug class (A, B, C)

B

Expected behaviour

Normal loop

Actual behaviour

Textures arw not loaded correctly after few loops

Steps to reproduce that behaviour

Play few times, doesnt always happen

Spacebar resets loading animation

Bug class (A, B, C)

B

Expected behaviour

Loading screen ignores input

Actual behaviour

Pressing the spacebar resets the loading animation

Steps to reproduce that behaviour

Press the spacebar while a new stage is loading

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