Comments (11)
Huh, even though I already had SystemPack, reinstalling it actually helped, and now the game actually does run again. I figured out it was definitely not a problem with GMBT when the game wouldn't even run directly from Gothic2.exe. Anyway, thanks for the help. :)
from gmbt.
Big thanks for reporting bugs of this tool, @NefariozBG! ❤️
I am working on the new version of GMBT, with many improvements and fixed bugs. I think I will push this to repo today at the evening and I will ping you here, so you could test it again.
from gmbt.
OK, @NefariozBG, I force-pushed the repo. Additionaly, I created release with EXE installer: https://github.com/Szmyk/gmbt/releases/tag/v0.9 (I reduced the version number).
After installation GMBT.exe path will be set in %PATH% variable, so you could run the tool just by typing gmbt
in the console.
I think now you can run GMBT after some errors stopping the Gothic game. I am waiting for the report 👍.
from gmbt.
I've just remembered - you can run GMBT with --show-compiling-assets
parameter to see what's happening or view logs from %APPDATA%/GMBT/logs
.
PS. If you want to talk about GMBT, see Gitter channel.
from gmbt.
This is what the commandline looks like.
Only after the first time the game will run and after it closes, GMBT reopens the process a second time, but it uses only about 2000 K of RAM (task manager) and the game doesn't open. The only way for the game to correctly open again is to reboot the machine.
from gmbt.
Please, send a log files from %APPDATA%/GMBT/logs
.
from gmbt.
Here is my latest log:
https://pastebin.com/raw/0T4JwYGJ
from gmbt.
I've run the GMBT in my three PC computers and it works for me on Windows 7.
I think maybe the problem is with your OS or you do not have SystemPack or something.
Try to install again all fixes - 2.6rev2, SystemPack, PlayerKit...
Also, I remember that I had some problems with running pure Gothic 2 when I had antyvirus, Steam or Skype running in the background. Try to exit these applications.
Sorry, but I cannot help you at this moment. Of course I will check it again and try to find where is the problem.
from gmbt.
No problem. Thanks for using GMBT ❤️
PS. Will you or your team make this "Przystan Heladii" mod by using GMBT and publish it with the tool? It would be nice to see some mod created with help of my tool :) Remember to follow the license of the tool xD
from gmbt.
Yes, we had a GitHub repo before but it was a nightmare trying to work with a couple of scripters, with having to copy the files over to the Gothic folder each time. Now we're implementing your tool for everyone who deals in some way with assets of our mod. :)
from gmbt.
Very nice. Thanks again!
As the tool have a MIT license, mention me in the mod authors - maybe more teams will start using GMBT 😄.
OK, I am closing this issue. If you will have some questions, less important bugs or features requests, ping me at Gitter.
PS. I've seen that you have compiled assets in repository. Try decompile or find non compiled assets. I think it is better and in some cases an asset can have less file size.
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Related Issues (20)
- Detecting if ZEN selected as a parameter or in config file is not exists
- Detecting wrong options combinations
- Predefined options
- Problem with LeGo's saves system
- Add possibility to copy directories using `install`
- Add throwing exception when SRC file doesn't exists
- World existence detecting doesn't work with lower case
- Predefined options don't work if config file is passed in commandline parameter
- Add `pack` mode
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- Add messages filtering in zSpy
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- Gothic crashes before run HOT 7
- Global configuration HOT 1
- Hooks
- Verbosity parameter
- VDF comment parameter
- Improvements of config changes detection
- Possibility to set some of options in project's config file
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