Comments (1)
#178 implemented a feature to serialize glTF to stream.
from tinygltf.
Related Issues (20)
- Make writing GLTF scene to a stream more flexible HOT 7
- Implement BINARY_TYPE serialization HOT 1
- Wrong index size HOT 2
- OSS-Fuzz issues HOT 1
- Vulnerability found by OSS-Fuzz HOT 3
- WriteGltfSceneToStream error reporting HOT 2
- Command injection via wordexp call. HOT 6
- [enhancement] Strict/Proper URI decoding/encoding HOT 1
- Security concern HOT 4
- Extract Joint Names? HOT 3
- Heap buffer overflow when parsing glb binary file HOT 7
- Path traversal in uri to external ressources HOT 1
- [Question] Initial translation, rotation, and scale HOT 1
- Invalid bufferview HOT 1
- When is the 2.6.0 release package available? HOT 1
- Latest release version? HOT 1
- Byte length from buffer view is not equal to byte stride * accessor.count HOT 3
- How to get the size of memory allocated for tinygltf::Mesh and tinygltf::Image HOT 3
- Header only format causing indexing problems with XCode HOT 1
- [Enhancement] Support more JSON backends HOT 4
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from tinygltf.