Comments (5)
I will have a look and see if I can fix it.
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That would be fine, I would like to make some more checks of "smart goto".
from civone.
I am not seeing the same effect. Can you attach a link to your save file please?
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from civone.
Commenting out the "[Fast]" attribute in MoveUnit.cs might have an effect.
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Related Issues (20)
- Game freezes when loading a saved game HOT 3
- Game crashes (Barbarian spawn tile NullReferenceException) HOT 1
- Implement Barbarian sea units spawning HOT 8
- Implement Barbarian land units spawning HOT 1
- Message won't disappear
- Implement profile manager
- Mouse cursor invisible when folder selection dialog shows
- Game Crashes when barbarians cannot find a tile to start an invasion. HOT 1
- Implement Pillaging HOT 1
- Implement city disorder
- Unable to use caravans to build wonders HOT 2
- Corrupted maps, Continents etc. shifted sidevice HOT 2
- just to thanks your effort.
- Add ALT+H keyboard as a shortcut for help HOT 2
- City Disaster Message Displaying for NPC Cities
- Website gone HOT 3
- Implement AI wonder building logic
- `key '1699' was not present in the dictionary.` at IO/LZW.cs:line 124 HOT 2
- Game stuck: Barbarian diplomat tried to desert my unit. HOT 2
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