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Comments (4)

radziksh avatar radziksh commented on May 18, 2024 2

screenshot_1

it works! :)

from sketchbook.

swift502 avatar swift502 commented on May 18, 2024 1

looks awesome 😄
If you needed help with something let me know. Currently I'm working on implementing vehicles, and once thats done, making the character be able to punch or shoot to actually interact with the environment.

image

Seeing that you're interested this early is really motivating though, thanks. I'd like to know what you'd want to use my library for in an ideal case. What features you'd like to see...?

Also, activate windows. 😃

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radziksh avatar radziksh commented on May 18, 2024

@swift502 just motivation message, based on your SDK https://rajab.dev not finished, but I'm slowly moving towards the goal :)

from sketchbook.

swift502 avatar swift502 commented on May 18, 2024

@radziksh That's awesome! Great skin texture replacement. 😄

A few notes:

  • I like how the character moves from side to side when running around. Have you moved the center of rotation (tilting) up a bit to achieve this? Or is it just a coincidence?
  • The physics objects move around in a jerky way when you slow down time. You know you can use CANNON.Body's interpolatedPosition and interpolatedQuaternion instead of position and quaternion for smoother movement right?
  • Did you use Blender for the graphics? Some of the object faces seem to be inverted. You can fix that with Shift+N or Alt+N and Flip faces when in Blender. (Unless it's intentional of course. And unless you're not using Blender at all. :) )

Other than that, it's very cool, thanks for letting me know 🙂
I just finished helicopter physics. Hopefully I'll do more vehicles soon.
https://youtu.be/vAkx1-wYurY

from sketchbook.

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