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algorithm_interview_notes-chinese icon algorithm_interview_notes-chinese

2018/2019/校招/春招/秋招/算法/机器学习(Machine Learning)/深度学习(Deep Learning)/自然语言处理(NLP)/C/C++/Python/面试笔记

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

bridge.lua icon bridge.lua

Bridge.lua is a C#-to-Lua Compiler,which generates equivalent and consistent lua code

chatgpt icon chatgpt

Lightweight package for interacting with ChatGPT's API by OpenAI. Uses reverse engineered official API.

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

et icon et

Unity3D Client And C# Server Framework

excel2json icon excel2json

把Excel表单转换成json对象,并保存到一个文本文件中,并支持生成C# class数据定义代码。

game-programmer-study-notes icon game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

gamex icon gamex

棋牌类游戏框架,参考网狐

hugula icon hugula

unity3d lua framwork ,热更新 ,mvvm

miniwechat-client icon miniwechat-client

A Mini WeChat client for mobile device based on Unity3D using MVVM framework

practicalgameai icon practicalgameai

Practical AI programming examples, corresponding articles is here https://zhuanlan.zhihu.com/gdguide

rapidjson icon rapidjson

A fast JSON parser/generator for C++ with both SAX/DOM style API

render-crowd-of-animated-characters icon render-crowd-of-animated-characters

利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.

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