Comments (3)
There's currently a large PR outstanding to refactor rendering and transitions: #10594. It's very likely that a bugfix for the spring code will have to wait untli that PR is finished.
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Probably has a lot to do with requestAnimationFrame. MDN says "The frequency of calls to the callback function will generally match the display refresh rate." So on the 120Hz display, the spring's tick_spring
method is called twice as often and therefore ends up reaching the target value sooner. I haven't dived deep into the transitions code, but I do see a lot of hardcoded 60's in src/motion/spring.js
, so there might be an assumption of a 60Hz refresh rate baked into the spring code that needs to change.
from svelte.
Probably has a lot to do with requestAnimationFrame. MDN says "The frequency of calls to the callback function will generally match the display refresh rate." So on the 120Hz display, the spring's
tick_spring
method is called twice as often and therefore ends up reaching the target value sooner. I haven't dived deep into the transitions code, but I do see a lot of hardcoded 60's insrc/motion/spring.js
, so there might be an assumption of a 60Hz refresh rate baked into the spring code that needs to change.
Thanks for taking a look.
I don't have a lot to add , just mentioning some related lines if someone else wants to take a look at it in the future
svelte/packages/svelte/src/motion/spring.js
Line 109 in 3fd02f1
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