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SuRGeoNix avatar SuRGeoNix commented on August 31, 2024

Hi xiejiang2014,

Just did a commit related to this one. I fixed mainly the rendering live objects that were causing the main memory leaks. There are still some minor memory leaks related with the audio.

The other issue is that by using the Flyleaf WPF control for that causes more memory leaks. Ideally, you should use a naked control at least for now until I will review also the WPF Control's proper disposing with the VideoView. Have a look at the latest commit (check the sample 'Issue40') and let me know what you think.

Thanks for submitting this.

from flyleaf.

ssummer1337 avatar ssummer1337 commented on August 31, 2024

These latest changes introduce a new memory leak:

WindowFront.Closing += (o, e) => { System.Threading.Tasks.Task.Run(() => Player?.Dispose()); Player = null; IdleTimeout = 0; VideoView?.WindowFront.Close(); };

The variable Player gets nulled before the Task is being started, therefore It doesn't get disposed.

from flyleaf.

SuRGeoNix avatar SuRGeoNix commented on August 31, 2024

Should be now fixed on 3.1.9. If not let me know.

from flyleaf.

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