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MR Huang's Projects

awesome-glsl icon awesome-glsl

:sparkler: Compilation of the best resources to learn programming OpenGL Shaders

cashgenue icon cashgenue

Procedural Terrain Generator for UnrealEngine 4.17

from_coder_to_expert icon from_coder_to_expert

2019年最新总结,从程序员到CTO,从专业走向卓越,分享大牛企业内部pdf与PPT

gasdocumentation icon gasdocumentation

My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.

javascript-algorithms icon javascript-algorithms

Algorithms and data structures implemented in JavaScript with explanations and links to further readings

ncsdk icon ncsdk

Software Development Kit for the Neural Compute Stick

ndk icon ndk

The Android Native Development Kit

pbrt-v3 icon pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

puerts icon puerts

普洱TS!Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS

radiantui icon radiantui

CEF Based Web Browser Integration into Unreal Engine 4

slides icon slides

Pdf versions of my lecture slides

swipe icon swipe

A plugin for Unreal Engine 4 that exposes swipes on mobile devices as events in blueprint.

thebookofshaders icon thebookofshaders

Step-by-step guide through the abstract and complex universe of Fragment Shaders.

thegibook icon thegibook

《全局光照技术:从离线到实时渲染》

ue4-cpp-tutorials icon ue4-cpp-tutorials

This repository contains all the code I've written in my website tutorials regarding the implementation of Game Systems inside UE4

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