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gurachan avatar gurachan commented on August 11, 2024

it seems building it using cmake fixis the PolyHook_2.lib became 2kb

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ExtReMLapin avatar ExtReMLapin commented on August 11, 2024

I actually have the same exact issue and I never used cmake before, how did you fix it exactly ?

Obviously, PolyHook .lib is shit and the code is in the .exe, just change the target build to static lib and rename the extension to .lib and you're good to go.

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stevemk14ebr avatar stevemk14ebr commented on August 11, 2024

you should read the readme where I give exact steps on how to compile word for word

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gurachan avatar gurachan commented on August 11, 2024

At that time. it doesn't really work out of the box.. when I compile it to load it as cmake on vs2017 on my google RDP. it will throw. the same error as above.. and it still keeps looking for lib.. that always 2kb. everything is successfully built but the example project is not.

but on CMake, it works. its just work.. and the example project is working.

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stevemk14ebr avatar stevemk14ebr commented on August 11, 2024

the whole project is cmake, the example too. They are separate projects, so get compiled separately. It only works with cmake because I used a special flag to export all symbols like a Linux .so. This is also why the lib is so large. Again I documented all of this. The problem is not the lib, it is you guys not understanding cmake

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ExtReMLapin avatar ExtReMLapin commented on August 11, 2024

I never said the issue was caused by you, i just posted a solution for the next guys that will have this issue.

I'm just not familiar with CMake at all.

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