Comments (9)
I actually got it to work. Changed the settings for the vpn while in desktop mode to allow password for every user, or something similar, and it fixed the problem.
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When I press to trigger wireguard connection, switch changes its position to active meanwhile on server side I do not have connection. As soon as I reopen three point menu, switch returns to main position. Earlier have not tested if plugin works. Connection in desktop mode works
from tunneldeck.
When I press to trigger wireguard connection, switch changes its position to active meanwhile on server side I do not have connection. As soon as I reopen three point menu, switch returns to main position. Earlier have not tested if plugin works. Connection in desktop mode works
Have the same problem, only I can't even connect in desktop mode.
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@erbmur Are you able to let me know which version of SteamOS you're using and if possible, manually install 1.0.2
which was submitted today: SteamDeckHomebrew/decky-plugin-database#195
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Hi @steve228uk
Thanks for getting back to me. I was origonally on the beta branch, but moved back to stable. It wasn't working on either.
I am unsure as to how I would install the plugin manually.
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@erbmur 1.0.2 is now available on the Decky store. Does this problem persist?
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@steve228uk I can confirm the issue persists. Using Decky V2.7.0 and V1.0.2 TunnelDeck. Switching on the VPN 'toggles' on, but immediately toggles off upon closing out of the plugin screen and never actually takes effect. Interestingly enough, however, switching on wireguard manually through Desktop mode, the plugin does work for switching off the VPN connection.
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I can confirm this setting also resolved the issue for me! The setting was: store this password for all users (not encrypted). Thank you for sharing that fix
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Not to Necro this thread, but I had the same issue just now. Seems the KDE keyring isn't initialized in gaming mode, so any keys stored using it (i.e. the "encrypted" option) will not be available in gaming mode as well. Storing the private key (and preshared key, if applicable) in plaintext via the "all users" mode alleviates this issue.
It would be nice if the plugin could display an error popup if a wireguard connection fails to initialize. It looks like the stdout is already being captured in the python plugin. Change that to stderr and it shouldn't be too hard to implement. I'll try to open a PR when I get some time. :)
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Related Issues (20)
- Readme Screenshots
- Not working HOT 10
- Plugin not working after upgrading Decky Loader 2.64 HOT 2
- Feature request: Auto connect on boot HOT 1
- Plugin broken on Decky v2.9.0-pre1
- Working VPN connection does not show up in Tunnel Deck list HOT 1
- Discord invite doesnt work.
- OVPN connections cannot be activated from Tunnel Deck Plugin in Gaming Mode. HOT 5
- Unable to Import VPN Connection for Wireguard HOT 1
- OpenVPN plugin greyed out and stuck on HOT 2
- Using TunnelDeck locks the /usr directory as Read-only file system HOT 6
- VPN works outside of TunnelDeck, but not through
- Doesn't work for VPN connections that require password reenter
- Plugin not on the decky loader store HOT 1
- Is this project dead? HOT 7
- Deck can't connect to WiFi after rebooting while using a VPN HOT 1
- Changes to archlinux-mirror breaks installation HOT 3
- Vpn connection appears disabled on revisiting tunneldeck options HOT 6
- OpenVPN support not working HOT 15
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